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RISK IT! Wiki
Challenges
Each challenge has its own island, its own fail and its own medal targets. Numbers below come straight from the game's source.
THE BUTTON
How THE BUTTON works in RISK IT!: the pot doubles every press, the exact drop chance per press, medal targets, and when cashing out makes sense.
PERFECT STOP
How PERFECT STOP works in RISK IT!: stop a ping-ponging needle in a shrinking zone over three rounds. Zone widths, needle speeds, perfects and medals.
QUICK DRAW
How QUICK DRAW works in RISK IT!: wait for green and slam. Wait times, the yellow fake-out, reaction-time medals, payouts and what counts as a flinch.
THE SWEEPER
How THE SWEEPER works in RISK IT!: cross a 74-stud bridge past three spinning arms in 16 seconds. Which arms to jump, which to wait for, and medal times.
DOOR NUMBER WHO
How DOOR NUMBER WHO works in RISK IT!: three doors, one trap, three rounds. The flickering-lamp tell, the time limit, payout and medal times.
MELTDOWN
How MELTDOWN works in RISK IT!: survive 15 seconds on a 7×7 floor that drops away in growing waves. Warnings, targeting, close calls and medals.
COPY THAT
How COPY THAT works in RISK IT!: repeat arrow sequences that grow by one each round, then bank or go again. Payouts per length, timings and medals.
LONG SHOT
How LONG SHOT works in RISK IT!: lock the aim, lock the power, and get fired from a cannon at rings worth 100, 250 or 500. Bullseyes double the score.
All RISK IT! Challenges Compared
Every RISK IT! challenge side by side: what skill it tests, how long it takes, how it fails, what it pays and the target for each medal.