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Challenges

MELTDOWN

Last checked · Checked against the development build

How do you survive MELTDOWN in RISK IT!?

Keep moving for 15 seconds. Every second a wave of tiles flashes for 0.9 seconds and then drops, and half of each wave targets the tiles around you. Step off a tile less than half a second before it falls and you score a CLOSE CALL. Surviving wins bronze; two close calls earn silver and four earn gold.

Floor
7 × 7 tiles, 4 studs each
Survive
15 seconds
Warning before a drop
0.9 seconds
Wave size
1 tile, +1 every 3 seconds
Close call
Leaving a tile ≤ 0.45 s before it drops
Payout
90 GUTS + 25 per close call
Medals
Bronze: survive · Silver: 2 close calls · Gold: 4
MELTDOWN challenge: a player on a dark tile grid with one tile flashing pink and a missing tile beside it
MELTDOWN: a tile flashing before it drops, with a gap where one already fell

How it plays

You stand in the middle of a floating grid with no walkway off it. From the first second, tiles start flashing: a warning tile blinks orange and pink for 0.9 seconds, then falls away. Waves grow from one tile to five by the end. Of the 49 tiles, 44 go.

Half of every wave is picked from the tiles right around you, so standing still is the quickest way down.

Close calls

If a tile drops less than 0.45 seconds after you stepped off it, the screen flashes CLOSE CALL! and you score one. Close calls are worth 25 GUTS each and decide the silver and gold medals, so the best runs dance on warning tiles until the last moment.

The fail

Fall through and you drop to a trampoline net far below, which bounces you back up before you're returned to the pad (MELTED).

Sources: Game source (Config and challenge modules), build v0.2.2, 26 Oct 2026; Automated Studio regression run (25 of 25 checks), 26 Oct 2026.

RISK IT! is in development; details can change between builds. Spotted something out of date? Tell us.

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