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Special Nights

Blood Moon

Last checked · Checked against the development build

What happens during a Blood Moon in Stillskin Forest?

A Blood Moon turns the sky and light red and brings 30% more infected that chase 20% faster and spot you from 25% further. The mix shifts hard toward Runners and Brutes. It can roll from Night 3. In testing it put 19 infected on the map where a normal night had fewer.

Earliest
Night 3
Infected
×1.3
Chase speed
×1.2
Detection
×1.25
Watcher
50% chance
A red Blood Moon over the forest
Blood Moon. Blood Moon grade set via GameState in Studio; the moon itself is not in frame. Night exposure lifted +1.1 EV.

How to adapt

  • ×1.2 chase speed puts Runners above your sprint speed. Don't plan on outrunning a chase; plan on not starting one.
  • Get behind a closed door or barricade before dusk ends.
  • Bring guns for the Brutes, and expect the noise to bring more.
  • Keep your headlamp off when you can: detection is already 25% longer.

Sources: Game configuration (GameConfig), development build of 25 Oct 2026; Development playtest log, 24–25 Oct 2026.

Stillskin Forest is in development; details can change between builds. Spotted something out of date? Tell us.

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