Baseball Bat
Last checked · Checked against the development build
How good is the Baseball Bat in Stillskin Forest?
The Baseball Bat is the common starter melee weapon: 25 damage per swing, 0.8 seconds between swings, 5.5 studs of reach and solid knockback (30). It takes four body hits to drop a Walker and lasts 120 uses before it breaks.
- Type
- Melee
- Damage
- 25
- Time between swings
- 0.8 s
- Range
- 5.5 studs
- Knockback
- 30
- Durability
- 120
- Rarity
- Common

Overview
Solid wood with a taped grip. The bat is the most common melee weapon you will find, and its knockback pushes an infected back out of swing range, which buys time against one or two at once. Three swings took a Walker from 100 to 25 health in testing; the fourth finishes it.
Strengths and weaknesses
- Strengths: quiet (heard within 25 studs), no ammunition, fast swings, good knockback, durable.
- Weaknesses: lowest damage of the bat/machete/hammer group; poor against a Brute (13 hits).
Tips
- Swing, step back, swing. Knockback plus a step keeps you out of a Walker's reach.
- Crouch and hit an unaware infected from behind for a one-blow takedown.
- Swinging into a wall wears the bat by 1. Every landed swing and every hit you take while holding it wears it too. See Durability.
Upgrade tiers
| Tier | Name | Damage | Time between swings | Knockback |
|---|---|---|---|---|
| I | Worn | ×1 | ×1 | ×1 |
| II | Sharpened | ×1.25 | ×0.9 | ×1 |
| III | Reinforced | ×1.5 | ×0.8 | ×1.3 |