Durability and Wear
Last checked · Checked against the development build
Do weapons break in Stillskin Forest?
Yes. Every weapon and tool has durability. Each landed swing, shot, nailed plank or gadget use costs 1, as does a swing that hits a wall and each hit you take while holding the item. At zero the item breaks. Durability ranges from 12 (Signal Remote) to 220 (Lantern).
Durability by item
| Item | Durability |
|---|---|
| Lantern | 220 |
| Hammer | 160 |
| Pistol | 160 |
| Crowbar | 140 |
| Baseball Bat | 120 |
| Machete | 110 |
| Shotgun | 70 |
| Signal Remote | 12 |
What causes wear
- A melee swing that lands, a shot, a nailed plank, a gadget pulse: 1 each.
- A melee swing that hits a wall: 1.
- Getting hit while holding the item: 1 (and 1 to a lantern in your off hand).
The hotbar strip shows durability and turns red below 25%. Dropped items keep their wear.