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Survival Mechanics

Detection, Noise and Pursuit

Last checked · Checked against the development build

How do zombies detect you in Stillskin Forest?

Infected see you within a 140° field of view out to 45 studs by day and 70 at night (more each day), and sense you within 9 studs from any direction. They also investigate noise: gunshots within 90 studs, shotgun blasts within 120, melee within 25, and sprinting footsteps within 30. After about a second of seeing you they commit, scream to alert others within 45 studs, and chase.

A survivor running from infected down a Stillwater street at golden hour
Infected pursuit in late-afternoon light. Extra capture.

Sight

Detection ranges
ConditionRange
Day45 studs (+1.5 per day)
Night70 studs (+1.5 per day)
Any direction, any time9 studs
Field of view140°
Headlamp on at dusk/night×1.25
Headlamp off at dusk/night×0.8
Crouching×0.55 (close sense ×0.6)

Noise

How far each noise carries
NoiseHeard within
Shotgun blast120 studs
Gunshot90 studs
Sprinting footsteps30 studs
Melee swing25 studs
WalkingSilent
Crouched footstepsSilent

Alarms count too: the burglar alarm at Pine General Store, a crashed car's alarm, and the hospital vending machine all pull infected in.

From roaming to chasing

  1. Roam. Idle or wandering.
  2. Suspicious. It has seen you; after about 1.1 seconds it commits.
  3. Alert. It screams, pulling in infected within 45 studs (100 for a Screamer).
  4. Chase. It leads your movement; a pack fans out to close from the sides.
  5. Attack. In reach, it winds up (slowing down) and swings.
  6. Search. If it loses sight of you for 5 seconds, it searches where you were heading for about 9 seconds, then returns to roaming.

How chases end

Infected don't track you forever. A chase ends after 22 seconds, after 145 studs, or once you are 85 studs away and out of sight. Climbing a ladder the chaser didn't see you use also leaves it behind; see Climbing and ladders.

Sources: Game configuration (GameConfig), development build of 25 Oct 2026; Development playtest log, 24–25 Oct 2026.

Stillskin Forest is in development; details can change between builds. Spotted something out of date? Tell us.

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